I tried to test (texture) one of my objects from the last collection (https://www.artstation.com/a/7318656).
I created a mesh maps in a Marmoset Toolbag , pointed the high-poly object to the same object. I imported the object and the mesh maps to Adobe Substance 3D Painter (the mesh map can be created here as well) and spent 2 hours on texturing.
Rendered in Marmoset Toolbag.
You can download it for free here - https://www.artstation.com/a/7360123