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Rendered in Marmoset Toolbag
Every pieces UV mapped and have 2 type of textures(4096x4096)(VRay - Diffuse, Glossiness, IOR, Normal, Reflection and PBR - BaseColor, Metallic, Normal, Roughness).
Every pieces have baked mesh maps for Substance Painter (4096x4096)(You can change textures of objects), Smart Material for Substance Painter, VRay materila library.
HDRI map (.exr)
High poly versions of models in ZBrush files(ZPR and ZTL).
There are max(2017), blend (2.8) , FBX , OBJ and STL files.
The all objects are ready for printing(STL).